buhfur

For all things in my brain

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Vanish / Stealth

/run if UnitAffectingCombat("player") then CastSpellByName("Vanish") else CastSpellByName("Stealth") end

Vanish / Spammable stealth

/run if UnitAffectingCombat("player") then CastSpellByName("Vanish")end local _, _, active = GetShapeshiftFormInfo(1) if not active then CastShapeshiftForm(1)end

Vanish, then Sap

/cast Vanish
/script ClearTarget()
/console targetNearestDistance 10
/script TargetNearestEnemy();if UnitIsEnemy("player","target") and not UnitIsDead("target") then CastSpellByName("Sap") end
/console targetNearestDistance 41