buhfur

For all things in my brain

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Shoot (Mouse wheel up)

/run GGUseAction=GGUseAction or UseAction;UseAction=function(id,a,b)if not IsCurrentAction(id)and not IsAutoRepeatAction(id)then GGUseAction(id,a,b)end end CastSpellByName("Shoot") UIErrorsFrame:Hide()

Attack (Mouse wheel down)

/run GGUseAction=GGUseAction or UseAction;UseAction=function(id,a,b)if not IsCurrentAction(id)and not IsAutoRepeatAction(id)then GGUseAction(id,a,b)end end if CheckInteractDistance("target", 3) then  CastSpellByName("Attack") end UIErrorsFrame:Hide()