buhfur

For all things in my brain

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Raid marks

Skull

/run SetRaidTarget("target", 8)

Cross

/run SetRaidTarget("target", 7)

Square

/run SetRaidTarget("target", 6)

Moon

/run SetRaidTarget("target", 5)

Triangle

/run SetRaidTarget("target", 4)

Purple

/run SetRaidTarget("target", 3)

Circle

/run SetRaidTarget("target", 2)

Star

/run SetRaidTarget("target", 1)

Remove mark

/run SetRaidTarget("target", 0)

Target raid marked enemy

Underlined characters: 13 represents the number of mobs to cycle through. Increase it to suit your needs. X represents the number of the raid target index. (8 is skull etc)

/run for i=1,13 do TargetNearestEnemy();if GetRaidTargetIndex("target")==X then do return;end;end;end;

This one is for skull

change the 8 to something else for different marks.

/run for i=1,18 do if GetRaidTargetIndex('target') == 8 then break end; TargetNearestEnemy(); end