buhfur

For all things in my brain

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Scatter Shot

targets the nearest enemy in 15 yards range and fires a scatter shot

/console targetNearestDistance 15
/run TargetNearestEnemy() CastSpellByName("Scatter Shot")
/console targetNearestDistance 41

Scatter Shot Rogue

targets nearest enemy then fires a scatter shot and hunter marks the target if rogue

/run TargetNearestEnemy(); if (UnitClass("target")=="rogue") then CastSpellByName("Scatter Shot"); CastSpellByName("Hunter's Mark");end